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Planet Busters

Planet Busters

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Devlog

  • Planet Busters II Begins!
    July 04, 2019 by Mad Ned##gameshell, ##python, ##scifi, ##planetbusters, ##pyglet, ##clockworkpi
    So after a long hiatus, we've been at work on the sequel to our Game Shell jam entry, Planet Busters. The new framework is using Pyglet instead of Pygame, which allows use of Python3 and better Open... Continue reading
  • Planet Busters V0.3 for GameShell (bug fix)
    April 05, 2019 by Mad Ned##game shell, ##sci-fi, ##retro, ##action, ##space
    Hi All, We have updated our Planet Busters Game Shell release to fix a bug that occurs in the last planet level, causing the game to crash before getting to the final battle level. If you ran into is... Continue reading
  • Linux version of Planet Busters released
    April 05, 2019 by Mad Ned##action, ##retro, ##puzzle, ##2d, ##linux
    We've uploaded a Linux x86 version of our planet busting retrogame, Planet Busters! We tested this out with Ubuntu but it should work with just about any recent Linux distro we expect. Let us know i... Continue reading
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